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About the StoryJanuary 14thDear friend. My sojourn in parts foreign is at an ende. I am at lodgings in Southwark not far from the bridge at Stoney Street, come dine with me two days hence to ring in the newe year. I have not enjoyed amiable English companie for some long time and it would be refreshing to hear my mother tongue used in its proper manner again. Your friend, John Croft. When you receive this note from your old acquantence John Croft, you expect nothing but an evening of good food and drink and Croft's lecherous tales. Instead, you quickly find yourself plunged into a conspiracy of black magic that involves not only Croft but some of the most powerful and important men in London -- and possibly even someone else, someone much closer to your own heart. The King of Shreds and Patches is a novel-length work of interactive fiction. In it you will explore an historically accurate recreation of Elizabethan London, circa 1603, interact with some fascinating characters both historical and fictional, and (if you are clever and lucky) thwart an occult conspiracy that threatens to bring down the entire city -- or worse. Game Details
Language: English (en)
First Publication Date: July 15, 2009 Current Version: Release 12 License: Freeware Development System: Inform 7 Baf's Guide ID: 3166 IFID: 96898EA8-B9B7-48E3-8B88-2A2FAEE36415 TUID: 9ntef9expou18abv |
Awards
Nominee, Best Story; Winner, Best Setting - 2009 XYZZY Awards
Tags
Member Reviews
| Average Rating: ![]() Number of Reviews: 2 Write a review |
Not flawless, but ambitious and substantial, July 20, 2009As a game, King has some real strengths and some annoying weaknesses. Positives include the THINK command, which allows the player to review what quests he might work on next -- a valuable feature in a game with such a large map and so many characters to interrogate; the game map, which provides an overview of what London looks like, and expands with new locations whenever the player receives a commission to go to a new place, which conveys well the experience of moving around a city the protagonist already knows; and a number of puzzle solutions that build on previous solutions, giving the impression that the protagonist is gaining certain skills and habits as the story goes on.
Several of the puzzles, however, turn on precise, fiddly manipulation of what I assume are realistically implemented Elizabethan objects. On the one hand, this makes the player engage more completely with the period, which is not a bad thing; on the other, the experience could be frustrating, especially when the proper use was under-clued or a timed scene was in progress. (Spoiler - click to show)In one case, the object I was struggling to learn to use was the printing press the protagonist used for his livelihood -- surely something he would be able to manipulate with confidence.
Another issue is that the game relies heavily on knowledge flags to determine what the player is allowed to do, and sometimes these triggers are more finicky than I would like. On several occasions I found myself looking for a building I knew should be present in a location, but because the game didn't think I'd "learned" about its presence yet, the parser stubbornly disclaimed all knowledge.
As story, King of Shreds and Patches is again somewhat mixed.
There are some very memorable scenes, and (as often in horror IF) the first hints of the truth are genuinely creepy. It also uses very effectively the idea that the player constantly risks madness by too great a contact with the cult he's investigating. IF provides a great context for that, too -- every time the game hinted that I was on the verge of knowing Too Much, I'd go ahead and do the fatal action, and then UNDO: both succumbing to my own temptation and allowing the protagonist to remain innocent.
I was less satisfied with the ending, where unspeakable horrors become speakable and in the process turn out more banal than their earlier manifestations.
This said, King offers a rare depth of experience, with a long and eventful plot, detailed historical setting, and a large cast of characters. Conversation sometimes becomes a bit longwinded (characters have a lot of backstory to disclose, and you really need to ask about every topic that is listed as an option), but the extensive character interaction provides a feeling all too rare in IF, that of being in a heavily-populated area. Like Anchorhead, King also implements days and nights, giving the player a better sense of passing time than most IF offers. King of Shreds and Patches is a substantial work and well worth playing.
It flows like the Thames, September 7, 2009Maher has a satisfying tale of Lovecraftian horror to tell, and tell it he does. The player is along for the ride, although she encounters enough (generally easy) puzzles and has enough influence over the order in which the story unfolds to keep her from feeling powerless. The result is an enjoyable game that is the interactive fiction equivalent of a page turner: it may not always be of the highest literary qualities, but you want to keep on reading nonetheless.
Apart from the often excellent puzzle design, the main reasons that you can keep on turning the pages are the helpful map and "go to..." commands, and the self-updating list of goals. These together ensure that the player cannot get lost, either in space or in story-space.
In other words: this game is not incredible, it does not "advance the art of interactive storytelling", but it is very enjoyable and one can learn a lot of craft from it. I wouldn't be surprised if it gets one or more XYZZYs.
If you enjoyed The King of Shreds and Patches...
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| City of Secrets, by Emily Short |
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Recommended Lists
The King of Shreds and Patches appears in the following Recommended Lists:Ficção interativa by Emily Short
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Polls
The following polls include votes for The King of Shreds and Patches:Games with mysticism by Alan DeNiro
What I'm looking for are games that aren't "other-world" fantasy, but rather use one of the following as part of its thematic underpinnings: Renaissance magic, Neoplatonism, hermeticism, gnosticism, alchemy, or any other kind of...
Games with graphics and/or sound by eyesack
I couldn't find an easy way to search for this, so I figured I'd ask the hivemind: What games use graphics and/or sound to enhance the gameplay, similar to City of Secrets and Necrotic Drift?
Top-notch horror or terror games by madducks
I'm looking for games that are the best representations of horror or terror in IF.
This is version 4 of this page, edited by Jimmy Maher on 27 July 2009 at 3:08pm. - View Update History - Edit This Page - Add a News Item
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