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Vast but not Cruel - an IFDB Poll

by Floating Info
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I'd like to see games that are long and spacious, yet aren't Cruel (or very Nasty) on the Zarfian scale. Essentially, games that the main reason for saving is for time or the occasional timed part.

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Blue Lacuna, by Aaron A. Reed
4 votes
(No comment) [+]... (No comment) [+]... (No comment) [+]... (No comment) [+]...

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The King of Shreds and Patches, by Jimmy Maher
3 votes
"Affords a great sense of freedom and size..." [+]... "Not the longest..." [+]... (No comment) [+]...

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Worlds Apart, by Suzanne Britton
2 votes
(No comment) [+]... "As poetic as a..." [+]...

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Augmented Fourth, by Brian Uri!
2 votes
"Polite or very mildly Tough" [+]... (No comment) [+]...

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Mentula Macanus: Apocolocyntosis, by One of the Bruces and Drunken Bastard
2 votes
(No comment) [+]... "It's not totally..." [+]...

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City of Secrets, by Emily Short
2 votes
"Large but largely conversational, so it's hard to "lose"." [+]... "As far as I can..." [+]...

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Babel, by Ian Finley
2 votes
"Has a couple..." [+]... (No comment) [+]...

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Treasures of a Slaver's Kingdom, by S. John Ross
1 vote
"Possible to die, but can't get stuck" [+]...

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Counterfeit Monkey, by Emily Short
1 vote
"Probably..." [+]...

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