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About the StoryEscape slavery in Mount Bloodrock, an underground enclave of orcs and goblins preparing for war. What will you discover in these dark caves? What mayhem can you wreak on your way out? And how will your former captors remember you?
Explore a simulated living (and dying) world inhabited by AI actors, rendered through text.
17th Place - 23rd Annual Interactive Fiction Competition (2017)
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Number of Reviews: 1
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This is an ambitious concept debuted here in a demo game. It is an rpg game with procedurally generated text and spinning wheels indicating combat.
I liked the system quite a bit; the styling was good, and the graphics nice. I felt a bit dissociated from the story; like real RPGs, the story was in service to the puzzles.
There is hidden material here; despite beta testing and playing again later, I didn't find the sword or defeat the giant monster. Worth checking it out to see the system.
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This is version 5 of this page, edited by filiph on 4 October 2017 at 10:33pm. - View Update History - Edit This Page - Add a News Item