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Fantastic Bit of IF Fun, November 30, 2010by tggdan3 (Michigan) One of IF's adventure tropes is kleptomania. The adventurer grabs everything he can from treasures to matches because you never know when it will be useless. 2HiH subverts this by forcing you to part an adventurer with all his gear. And, like most IF games, the guy is holding far more than he should everbe able to. Was this review helpful to you? Yes No Remove vote | Add a comment
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