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About the StoryProfessor Pettibone, eminent Victorian balloonist, has a problem. He can't get it up. His balloon that is. If he can't reach an altitude of 20,000 feet, and soon, both he and his mysterious travelling companion Hubert Booby will be burned to a cinder by an erupting volcano! But what is Mr. Booby concealing under his overcoat? Do all Ecuadorian peasants have BSc's? And what, in the name of all that's holy, is THE CURSE OF THE BLUE IBIS? All these questions, and several others, will be answered when you play "To Hell in a Hamper", a one-room game by J. J. Guest. *Winner of the Adrift Spring Competition 2003*Game Details
Language: English (en-UK)
First Publication Date: September 13, 2003 Current Version: 1.0 License: Freeware Development System: ADRIFT/TADS 2 Baf's Guide ID: 2191 IFID: TADS2-047E3CF57E2CB9C3F43CEE5D5C6BB558 TUID: 6d9dfn2akcrlq1bu |
Awards
Nominee, Best Game; Nominee, Best Writing; Nominee, Best Story; Nominee, Best Setting; Nominee, Best Use of Medium - 2003 XYZZY Awards
Editorial Reviews
IF-Review
Overall, this game fits into a growing category of works that combine light puzzles with strong pacing and good comic writing. I'd also put this year's Best Puzzles winner "Gourmet" (Aaron Reed, 2003) into that group, along with the first chapters of "Fine Tuned" (Dennis Jerz, 2001) and several of J. Robinson Wheeler's games. As it happens, I really enjoy such pieces. They don't always get the recognition that other games do, perhaps because they're not perceived as groundbreaking experimental work or as hard-core puzzle-fests. But humor and pacing are a real challenge to get right in IF, and a good IF comedy has a special charm of its own.
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Jay Is Games
The puzzles are light, the pacing is brilliant, and the humor is... humorous!
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Member Reviews
| Average Rating: ![]() Number of Reviews: 7 Write a review |
Most Helpful Member Reviews
Comedy that works, October 19, 2007This is a very entertaining one-room puzzle game with a Weird Victoriana theme. It avoids some of the claustrophobia of other one-room games because the balloon is constantly in motion and the view outside changes as you go; the chief NPC is grumpy and untalkative, but in a convincing way; the puzzles are well paced.
The original version had some annoying parsing errors, but these may have been rectified in later releases.
Best One-Room Game I've Played, February 26, 2008The start of the game is a textbook example of how to provide immersion, orientation, and urgency all in one go: The initial diary entries set the humorous tone and sketch the broad outlines of the main characters' personalities, the problem to be overcome by the player is both clear and logical, and the first steps on the path to winning are almost immediately apparent.
Most importantly, this game was fun! The mounting tension had me both typing and reading faster as the game progressed, with just enough comic relief thrown in to keep me grinning.
Though I did find some bugs, they were not enough to seriously impact the playing experience. Definitely worth checking out if you've missed it so far.
Why you don't want an adventurer on your balloon, February 1, 2009The protagonist of To Hell in a Hamper has a problem: he's taken an IF adventurer on board. That, at least, is my explanation of why his fellow passenger Hubert Booby has collected such a load of junk, and is extremely unwilling to part with it. But part with it he must, or the two of you will fly against an erupting volcano and die!
The rest of the game is a satisfying sequence of puzzles where you have to discover all the stuff that Booby is carrying, and then somehow get rid of it. In some cases this is as simple as throwing it overboard (a Rembrandt painting, for instance), in others it is quite a bit more involved (the boomerang gives an obvious problem, and so does the cursed mummy).
One reviewer complained that you can get rid of some items too early, thus leaving the puzzles unsolvable. This has not been my experience; as far as I could tell, there was always an alternate solution. I cannot absolutely guarantee this, though.
My single complaint is that the game doesn't actually contain that many jokes. It has a good comic setup, and some of the stuff you discover inside Booby's coat is hilarious; but there are few events or descriptions in the rest of the game that make one laugh or smile. This game would have benefited from having Admiral Jota as a co-author; his gift for stuffing a game full of funny remarks would have been very effective here.
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Being impatient and puzzle-challenged, I prefer rather short games that I can make it through without resorting to hints every other turn. The following leap to mind, in no particular order.
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Polls
The following polls include votes for To Hell in a Hamper:Games suitable for children by msousa
My 10 year old twins recently "discovered" IF. They fell in love with Grunk and are asking for more games to play. I've searched BAF and have some ideas, but figured I would give this poll a shot since there are hundreds and hundreds of...
Great quotes by aaronius
Post your favorite sentences/excerpts from games in the comment field. Especially lovely if they are from deeper in the game than the opening text, although all are welcome.
Games with an evolving environment by Sorrel
I'm looking for IF where the setting constantly evolves/changes to either advance the plot or confuse the player. Something to the effect of Shade.
This is version 9 of this page, edited by Dave Chapeskie on 2 June 2009 at 4:19pm. - View Update History - Edit This Page - Add a News Item
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