Reviews by somegirl

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1-4 of 4


Gerbil Riot of '67, by Simon Avery

7 of 7 people found the following review helpful:
Slightly Unhinged Fun, April 15, 2008
by somegirl (Minneapolis, Minnesota)
Related reviews: hints

I had fun with this one. The puzzles/places/NPCs were my favorite kind of bizarre. I would have liked more objects to be implemented, at least to the point of having descriptions. I guess it keeps you focused on what you actually need to interact with, but it's frustrating to read in a room description that there are interesting pictures on the wall and then that you can't see any pictures/see nothing interesting about the wall. Still, good game, I enjoyed it.

There were a couple places I got stuck, and would have liked hints rather than having to look at the solution - so here are some of the hints I could have used. They are somewhat spoilerful, so don't read unless you actually need to!

Hint 1:
(Spoiler - click to show)The film playing in the cinema is a clue. Don't immediately forget what was happening in it like I did.

Hint 2:
(Spoiler - click to show)One puzzle involves putting several objects together to make a composite object. Trying to put the pieces together yourself doesn't work, just say "make object".

Hint 3:
(Spoiler - click to show)You have to deal with the Psychiatrist before you can do anything with Harry Houdini or Arnold the Annoying. Make something old-school psychiatrists would be interested in, and then give it to him (i.e. you can't just show it to him).

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The Underoos that Ate New York!, by G. Kevin Wilson

4 of 6 people found the following review helpful:
Fun and silly, April 6, 2008
by somegirl (Minneapolis, Minnesota)

This was a fun little game with plenty of wacky descriptions and puzzle solutions that made us giggle. Quick and enjoyable!

Little sister's review (age 10 years): Awesomeness. I liked it, but it should have been longer!
(Spoiler - click to show)We had a blast being killed by evil socks!

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Photopia, by Adam Cadre

10 of 11 people found the following review helpful:
"Momento" as Interactive fiction, January 14, 2008
by somegirl (Minneapolis, Minnesota)

I'm not a big fan of "puzzle-less" games, but I did enjoy this game. Really, I'd have to say it was more like a short story than a game, but it was quite a *good* short story. I'd encourage anyone who plays it to settle in to do some reading, and talk to everyone you can - this is not the time to go rushing to the end. I especially liked seeing the plot lines weave together, it starts out quite disjointed, but everything fits together so snugly by the end, it takes your breath away a bit.

Serious spoilage (really, don't click if you haven't played yet)
(Spoiler - click to show) The really Wow! part for me? In the crystal labyrinth, when you discover you can fly - amazing. That was great.

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Aunts and Butlers, by Robin Johnson

7 of 7 people found the following review helpful:
Zany fun, January 6, 2008
by somegirl (Minneapolis, Minnesota)

I really enjoyed this game. The writing was entertaining and the plot, while off-the-wall, was fairly straight-forward. I found most of the puzzles to be fairly easy but quite clever (more than once I found myself trying something thinking "this is never going to work" and then "whoa! it worked! *helpless giggling*"). Also, I found the various methods of death wildly amusing.

Bottom line? Give this game a try, just don't take it too seriously.

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