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About the StoryThis is a relaxed small(ish) text adventure in the classic parser style (but with a much wider vocabulary), and also with a modest attempt at humour!
Author's Comment: "After growing up with text adventures in the 80's, I wanted to make the kind of game that I would have enjoyed playing."
Language: English (en)
First Publication Date: April 7, 2017
Current Version: 8
Development System: Quest
Forgiveness Rating: Merciful
Followed by sequel Citizen of Nowhere, by Luke A. Jones
Entrant, Main Festival - Spring Thing 2017
|Average Rating: |
Number of Reviews: 1
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[I'll give BRIEF descriptions, to keep this as spoiler free as possible.]
The story is very well-crafted, and it's extremely funny. I laughed aloud at least every four to five turns.
The puzzles and riddles were spot-on as well. (Not too difficult, but not too easy.)
The NPCs (that means 'non-playable characters, for those of you who are new to the IF scene) are extremely enjoyable. (HINT: (Spoiler - click to show)Sometimes you need to 'ASK so-and-so ABOUT such-and-such', and sometimes you need to 'TALK TO so-and-so' -- depending on the situation and the NPC.)
Here's a question: do you enjoy a good pun? This game's packed full of them!
It has a satisfying ending as well.
Overall, I found it very enjoyable. (Did I say that already?)
If you miss the old-school parser adventures, then give this one a shot! I bet you'll be glad you did!
One note regarding the version of the game available from textadventures.co.uk as of 4/28/17 5:30 pm, CST (which I believe to be the most recent version):
Do not read this until you've officially declared that you are stuck.
(Spoiler - click to show)
If you are stuck at any point, try examining things. Sometimes you need to examine one thing to discover another.
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