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5 of 7 people found the following review helpful:6 Bullets, 1 Heart, No Tongue, July 6, 2008
by perching path (near Philadelphia, PA, US)Who doesn't enjoy aiming a six-gun at cyborgs? I do, and it's even more fun in a program which usually manages to parse my commands as fluidly as Mute Lawton draws his sidearm.
Considering that the game is based around combat puzzles, the emotions here are pretty nuanced. Not everyone who takes a shot at you is your enemy, and there's a few lines which get across the idea that rampant violence and small populations make for some difficult choices. Still, what can you do? Your man's got a noose 'round his neck.
Gun Mute limits the scenario's combinatorial explosiveness in a very intuitive way. I never felt that my options as a player were significantly more constrained than those of the character, though both were very constrained indeed.
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