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Write a review >INVENTORY - Paul O'Brian writes about interactive fiction I would really like to play a game with this kind of tone which had freed itself from shopworn images and RPG leftovers. Something with imagery like the more arresting parts of Ritual, but which really cohered to make a powerful statement on some aspect of the human condition, could really take advantage of IF's immersive capability to create a remarkable work of art. Ritual isn't it, but I hope it becomes the jumping-off point for someone (the author perhaps?) to create something like it but better: no writing errors, no cliches, no anachronisms, no bugs -- just the Ditko universes exploding and melting all around us, with meaning.
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