Bliss

by Cameron Wilkin

Surreal, Fantasy
1999

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>INVENTORY - Paul O'Brian writes about interactive fiction

Overall, Bliss is definitely worth playing. Even as I write this review, I'm still having realizations about various elements of the game that continue to revise my perspective, which is a distinct pleasure. Also, its writing is almost completely free of grammar or spelling errors, which is something I've recently stopped taking for granted. I very much hope that the author takes into account the feedback he receives from competition authors and possibly a second round of beta testers, and releases a revised version of the game which stomps the bugs, enriches the puzzles, and cleans up the formatting errors (there are a few, though not many.) Once the polish is on, Bliss will be a very strong piece of short IF.

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