baby tree

by Lester Galin profile

Horror
2012

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Reviews and Ratings

5 star:
(1)
4 star:
(4)
3 star:
(14)
2 star:
(7)
1 star:
(7)
Average Rating:
Number of Ratings: 33
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5 of 6 people found the following review helpful:
Want to know more..., May 16, 2012

This game could have been a good beginning to a very scary story. I felt bad for the protagonist and for the dog, too. They were very basic characters, which I liked, and I could definitely feel for their situation. Without more exposition, the climax of the story was empty, but it could have been truly horrific if it had been explained what the person went through to get to this sad state. I like the different prose style (poetic style?). It was a creative, good idea that served this story well, and I just wish there had been more there in terms of background and setting to explain the sad logic of this person. I give it three stars for its unique style, its simplicity, and because I'm glad I read it.

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- Emily Short, May 13, 2012

4 of 5 people found the following review helpful:
Tripping on the fine line., May 13, 2012
by Danielle (The Wild West)

The way the event unfolds has a nice sense of surreal dream-logic, and the text--when it's not getting in the way of actual interaction, or going out-of-voice to tell you you can't (Spoiler - click to show)talk to the dog--lets you project that creepy atmosphere...but it collapses at the big reveal, changing the mood from "surreal, unsettling" to "ridiculous, eye-rolling."

It's not that the premise is bad, but it needs more setup or prose-skill or something to take it ((Spoiler - click to show)the twist) from "ridiculous" to horrific. (Just replayed "9:05" and got a reminder of how well (Spoiler - click to show)a good twist can be done.)

There's a fine line in horror sometimes, and it's a shame this one missed it, because I think there's an audience for crumb-sized IF horror.

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2 of 6 people found the following review helpful:
A Quick Peek at Baby Tree, May 12, 2012
by JonathanS223 (Pennsylvania)

Though an interesting start, the sparse text and lack of knowing which directions are available and what to you makes it awkward.

The symbolism is an interesting additive and though I may prefer games with more substance for those who like stories like this will enjoy baby tree.

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- Ray, May 12, 2012

- Sam Kabo Ashwell (Seattle), May 12, 2012

- Anthony Mueller, May 11, 2012

- Ryan Veeder (Australia), May 10, 2012


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