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- Pilaxoft, September 26, 2020
- Laney Berry, September 23, 2020
- PepeSilvia, September 1, 2020
- heasm66 (Sweden), August 10, 2020
- katerinaterramare, August 3, 2020
- Durafen, June 17, 2020
- Panawe, May 28, 2020
- kierlani, May 4, 2020
- edcst, March 30, 2020
- feamir, January 19, 2020
- Xolotlll, December 3, 2019
- Tropical Gothic (Asia), December 2, 2019
- Rovarsson (Belgium), December 2, 2019
- cas, November 11, 2019
- Ry (Philippines), October 3, 2019
- ryd5185, September 15, 2019
- whjohnson22, August 28, 2019
5 of 7 people found the following review helpful:One of the best text adventures of all time, even better in Steam version., July 6, 2019
Anchorhead is a masterpiece of interactive fiction. In this well-illustrated Lovecraftian game, you have to piece together the history of your husband's family as you move to a new town with a dark history.
This edition fixes a lot of the worst puzzles from the first edition, especially the very difficult mill section. It adds some new puzzles, too, some of which I found quite difficult (such as the dinghy), and others less so (the new opening sequence).
The illustrations are very well done, and go a long way to making this worth the purchase price. I love this game, and I'm glad to see it in such good form. I also appreciated the change in the orderly's magazine, which made me laugh. Some of the older texts in the game contain echoes of Lovecraft's racism, and they seem to be written new for the game, not old texts quoted, so I thought I'd mention that.
Anchorhead can completely draw you into its world. The writing and atmosphere are classic Lovecraftian horror, beginning as merely dismal and developing slowly into madness. Early scenes take on far different meanings on a second playthrough.
That said, this is a very hard game. I'm not sure how anyone could solve the (Spoiler - click to show)telescope lens puzzle on their own.
However, the depth of the game and the quality of the writing is such that it is still enjoyable even if you have to resort to hints from time to time. Many of the best moments are also the easiest puzzles.
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- Solanacean, June 3, 2019
3 of 3 people found the following review helpful:20th Anniversary Edition well worth the price, April 27, 2019
by deathbytroggles (Minneapolis, MN)My introduction to H.P. Lovecraft, and frankly, well-written horror, Anchorhead remains one of my favorite games ever made twenty years later. While the free version stands on its own, the 20th anniversary edition is well worth the ten dollar price tag if you liked the original or are a fan of thriller/horror games.
You play the role of apprehensive wife who has uprooted her life after her husband inherited a spooky house in a spooky New England town. Naturally, as you explore the house and the town, you begin to unravel horrors better left uncovered; except your husbandís life is at stake and so the motivation to press on remains ever present. Gentry does a superb job of encouraging the player to go at their own pace as key events have to be triggered by solving key puzzles. This allows his masterful atmospheric writing to draw the player into his world (not surprisingly as it won Best Setting at the XYZZY awards). I have played this a few times now, and each time I have felt on the edge of my seat despite knowing whatís coming. Even reading through old newspaper clippings or library books intensifies the mood here. The writing is that good.
In fact, there is a sequence about halfway through the game (Spoiler - click to show) (well/mob/church) when things start to get real that was sort of a coming of age moment for me in interactive fiction. It remains one of my favorite areas of any video game, graphic or otherwise.
My only real criticism of Anchorhead is the puzzles. In the 20th Anniversary Edition, Gentry cleaned up several puzzles that were done hastily. The wine cellar puzzle is infinitely more interesting now, and your acquisition of keys seems to be more organic. But there are still too many puzzles that seem to present only for puzzles' sake (Spoiler - click to show)(including one near the end with a broom), and some that practically require you to die in order to learn what you need to do (Spoiler - click to show)(the lighthouse puzzle comes to mind). The game is also cruel at times, allowing you to progress in an unwinnable state because you didnít find an out-of-the-way object you didnít even know you were supposed to look for (Spoiler - click to show)(a needle in a haystack, as it were). Thankfully, the nature of a horror game means youíll be saving often, and even the worst walking dead situation doesnít require to restore back too far. Still, when atmosphere is king, these types of issues can pull the player out of the game. I admit I used a walkthrough near the end of the game, not because the puzzles were too hard, but rather because I was too engrossed in the story to want to solve them.
It would be hard to introduce someone to the world of interactive fiction without recommending Anchorhead. While itís not easy, the gameís parser and design are so user-friendly (thank you trench coat and key-ring!) that it rarely becomes frustrating to play. As of this writing Anchorhead is considered the 2nd highest rated text adventure of all-time, and most of those ratings came before the new edition which enhances the playing experience while also adding some appropriately horrifying graphics.
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- o0pyromancer0o, April 23, 2019
- gildedSnail, March 17, 2019
- e.peach, March 16, 2019
- bradleyswissman (Virginia, US), February 8, 2019
- getlostdont, February 4, 2019