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1-16 of 16 >INVENTORY - Paul O'Brian writes about interactive fiction The concept of Ralph is great fun — the idea of nosing around as a dog gives the author the ability to take advantage of some of the most fun aspects of the text-based interface, putting the player into the canine mindset with dog’s-eye-view room and object descriptions and action responses. Consequently, Ralph gives a hilarious rendition of the canine experience, and the little moments this provides (for example, the reactions to “examine me”, “bite blamant”, and “dig hole”) are the best parts of the game.
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| Direct link | Add a comment - Edo, December 23, 2021 - Walter Sandsquish, July 6, 2020 - E.K., April 2, 2020 1 of
2 people found the following review helpful:
Give a dog a bone. Short, cute game, February 3, 2016by MathBrush This game was nominated for an XYZZY for best individual NPC. Was this review helpful to you? Yes No Remove vote | Add a comment
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1 people found the following review helpful:
Not really my thing (see spoiler for why), January 21, 2016by Deboriole (San Diego, CA) Although this short game had one great puzzle at the start (for which I am giving the game an extra star), the second and third puzzles were not very intuitive. Playing as a dog I assumed my actions were somewhat limited and that I would need to get creative on the second puzzle. However, upon looking at the walkthrough, it turns out I simply needed to use a common action typically reserved for beings with arms. Hmm... but I'm a dog. How would that work, exactly? Anyway, the worst is yet to come. I inadvertently ruined the game for myself with the third puzzle. How was I to know that I would determine my fate based on (Spoiler - click to show)where I left the pipe? Leaving it in the garden (which is where I left it upon my first play through, just by chance) causes me to be beaten by my master and left shaking in my doghouse. A turn of events which made me really sad and a little angry. I wouldn't really recommend this game unless you can overlook the verb issue I mentioned, and you don't do what I mentioned in the spoiler tag. Was this review helpful to you? Yes No Remove vote | Add a comment
- Aryore, December 12, 2015 - Simon Deimel (Germany), December 24, 2014 - Stickz (Atlanta, Georgia), July 8, 2010 2 of
5 people found the following review helpful:
Cute idea, obtuse puzzles, April 15, 2010While I really enjoyed the concept (I love any game where you get to be an animal), and found the implementation solid (esp. of Christopher Robin, who is adorable), the puzzles were, for me, really obtuse. I ran to the walkthrough and still had no idea what would have led me to take that set of winning actions. Was this review helpful to you? Yes No Remove vote | Add a comment
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7 people found the following review helpful:
Short and illogical, but somewhat amusing, October 6, 2009by Victor Gijsbers (The Netherlands) In Ralph, you get to play a dog looking for a bone he buried a long time ago. In the garden. You can bet the family will be happy with your attempts to find it. Was this review helpful to you? Yes No Remove vote | Add a comment
- Audiart (Davis, CA), January 8, 2009 - savagegreywolf (a secret underground bunker beneath the Astrodome), November 2, 2008 1 of
4 people found the following review helpful:
Dog-gone good time!, July 8, 2008by Nathaniel Kirby (Pennsylvania) Ralph is an enjoyable game. It is consistently well-written and well-implemented. Your character is thoroughly believable. The fact that you play an average, run of the mill, house dog makes the game that much more enjoyable. Was this review helpful to you? Yes No Remove vote | Add a comment
- Dave Chapeskie (Waterloo, Ontario, Canada), April 23, 2008 Baf's GuideHere's a novel one: the player character is a dog. Not even a heroic Rin Tin Tin sort of dog, but a suburban house mutt seeking a lost bone. Very small and not spectacular in terms of gameplay, but it's funny and consistently doggy in its descriptions and mechanics. -- Carl Muckenhoupt
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