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A need for Beta, November 22, 2010by tggdan3 (Michigan) You are a man. You are nude. You wish to find a place where naked people can live. Off you go on your adventure. Was this review helpful to you? Yes No Remove vote | Add a comment
Comments on this reviewPrevious | << 1 >> | Next Hulk Handsome, November 23, 2010 - Reply Thanks for the review! It was indeed my first game, created to learn the language and also to be a reference point for future titles (I've only made one other title so far, but it was a gift for a friend so never publicly released). It was tested, but I guess a few things were missed. I fixed the things you mentioned and uploaded a new version. I know of a bug I can't figure out how to fix, but it's more of a glitch and not too much of an issue. And the dinosaurs are in plain view on Kelly Street! tggdan3, November 23, 2010 - Reply Must have missed the dinos. (Dang skimming habit!). What's the bug problem- might be able to help? Hulk Handsome, November 23, 2010 - Reply The group of people (nuns, police man) appear in the final area when the player is in Kelly Street for a couple turns, and then move towards the beach with each turn. If the player is caught in the same location as them, it leads to a game over. The player is supposed to hide in the bush to avoid this. However, if the player moves while the group moves - for example if I move north while the group moves south - the player will bypass them even though in reality they should bump into each other and lead to a game over. I could never figure out a way to make it work corretly. tggdan3, November 23, 2010 - Reply You would have to make the character move before the group. Steps 1) Character Moves 2) If character and people are in same spot- event occurs 3) Group moves 4) if character and people are in same spot- event occurs. I think in game terms: Definition: a room is grouped if it encloses THE GROUP [people] Before going to a grouped room: [game over event]. Every Turn: [perform group move] if the player is in a grouped room [perform game over event] Does this work? Hulk Handsome, November 28, 2010 - Reply Ah yes, that seemed to work! Thank you very much, now I consider the game finished. Hulk Handsome, November 28, 2010 - Reply Oh, one more thing... when the player types "swim" the game assumes you want to swim in the duffel bag rather than the ocean. Can I control which object is the default one? That's the only other problem I had with this game. Thanks again for the help earlier! tggdan3, November 29, 2010 - Reply Does the player mean swimming in the ocean: it is very likely. Does the player mean swimming in the duffel bag: it is unlikely. -OR- Rule for supplying a missing noun when swimming: if the player is in the beach, now the noun is the ocean. Hulk Handsome, November 29, 2010 - Reply Ah, simple enough. Thanks again! |