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About the StoryThe first mission to colonize Mars ended with a horrible shuttle crash, and it's a miracle you're still alive... Now you just have to wait until the second shuttle gets here. Five more months...
13th Place - 21st Annual Interactive Fiction Competition (2015)
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Number of Reviews: 2
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This game centers around a woman stranded in a lone base after a terrible event. Her main access to the world is a computer terminal with e-mail. The game has implemented a marvelous e-mail system, with dozens of e-mails to read, with each sender having a different personality. The thoughts and replies of the woman are typed out in real time. The speed of the typing is adjustable; the default is too slow for most people, and the fastest is too fast, so make sure to play around with it before diving in.
The atmosphere of this game worked well for me. Outside of the e-mails, there are a few puzzles and a good amount of exploration. Overall, I would highly recommend this game, especially to fans of puzzle-light games such as Photopia.
I liked how far I managed to get without consulting the walkthrough, and I liked the idea (although not the reality; I tend to play in silence) of the soundtrack.
I disliked (as always in parser games) wandering around in a repetitive way, trying to figure out where the writer wanted me to go. As a completionist, I disliked the long list of emails, because I felt overwhelmed. I also found it a boring way to get across a story, especially when sorting through junk mail and other irrelevancies (although Charlotte's thoughts were always interesting to me).
I'm not sure how else the story could have been handled, but still - a happening-right-now adventure is always more interesting than knowing your character is just sitting in a chair, reading.
She was also quite passive, which realistically I can't blame her for - but it made the story less exciting. Some of the writing was a little disjointed and some was excellent (which makes me suspect it needed more editing than it got).
The end was genuinely eerie.
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For Your Consideration - XYZZY-eligible stories of 2015 by Brendan Patrick Hennessy
This is for suggesting games released in 2015 which you think might be worth considering for Best Story in the XYZZY awards. This is not a zeroth-round nomination. The category will still be text-entry, and games not mentioned here will...
For Your Consideration - XYZZY-eligible implementations of 2015 by Brendan Patrick Hennessy
This is for games released in 2015 which you think might be worth considering for Best Implementation in the XYZZY awards. This is not a zeroth-round nomination. The category will still be text-entry, and games not mentioned here will...
For Your Consideration - XYZZY-eligible writing of 2015 by Brendan Patrick Hennessy
This is for suggesting games released in 2015 which you think might be worth considering for Best Writing in the XYZZY awards. This is not a zeroth-round nomination. The category will still be text-entry, and games not mentioned here...
This is version 8 of this page, edited by cas on 25 November 2019 at 8:42pm. - View Update History - Edit This Page - Add a News Item