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69105Keys.zblorb
Download from IF Archive
For all systems. To play, you'll need a Z-Machine Interpreter with Blorb support - visit Brass Lantern for download links.
69105Keys.zblorb
Download from author's site.
For all systems. To play, you'll need a Z-Machine Interpreter with Blorb support - visit Brass Lantern for download links.
69105keys.z5
Same story file without the cover art, also from the author's site.
For all systems. To play, you'll need a Z-Machine Interpreter - visit Brass Lantern for download links.
69105Keys.inf
Inform 6 source code, download from IF Archive
69105keys.inf.txt
Inform 6 source code, download from author's site

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69,105 Keys

by David Welbourn profile

Fantasy
2009

Web Site

(based on 72 ratings)
13 member reviews

About the Story

There's just one room. How hard can it be? Just unlock the door. Oh. There's 69,105 keys.

Game Details

Language: English (en)
First Publication Date: March 2, 2009
Current Version: 1
License: Freeware
Development System: Inform 6
Forgiveness Rating: Merciful
Baf's Guide ID: 3186
IFID: ZCODE-1-090302-6ED8
TUID: j3rwlhuy6j6v79qj

Referenced in 69105 More Keys, by Andrew Schultz

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Member Reviews

5 star:
(1)
4 star:
(15)
3 star:
(28)
2 star:
(27)
1 star:
(1)
Average Rating:
Number of Reviews: 13
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Most Helpful Member Reviews


15 of 15 people found the following review helpful:
Parsing excercise, September 14, 2009
by Victor Gijsbers (The Netherlands)
David Welbourn's 69,105 keys is not so much a game as it is a parsing excercise presented as a short and well-polished puzzle. You have to find the one unique key in the room, using commands such as "count green round bronze unscratched Acme keys". Tedious rather than fun, but technically impressive. The source code is also provided, so that you can learn from it.

7 of 7 people found the following review helpful:
Fun, little diversion!, July 30, 2011
by John Daily (New York)
I have to admit: I'd rather work on a logic problem than just about any other type of puzzle. Because of this, I quite enjoyed 69,105. There's no real plot, no sense of tension, but that's not the point. All there is, is you in a locked room with 69,105 keys, all with seven characteristics. Only one is unique, and you must find it.

What starts off as an exercise in tediousness actually becomes quite fun, due largely in part to the game's quirky sense of humor. Another nice touch is that the unique key is chosen at random upon startup. Unfortunately, once you realize what the secret is to achieving the solution, the replay value pretty much drops to zero.

Nevertheless, 69,105 Keys is an amusing little diversion, just perfect for when you don't have 40-50 hours to spend!

4 of 4 people found the following review helpful:
A hunt the pixel game transformed into counting, February 9, 2016
In this game, there are 69,105 keys, only one of which will open the door. The key you need is the only unique key.

There are many categories of keys, and you can count each category. The number 69105 is I believe a riff off of Zork I.

As a mathematician, I hoped that the puzzle would involve some kind of bizarre combinatorial computation; instead, it's mostly just trying every category until you find a pattern.

See All 13 Member Reviews

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This is version 7 of this page, edited by David Welbourn on 23 April 2020 at 6:22am. - View Update History - Edit This Page - Add a News Item