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Write a review >INVENTORY - Paul O'Brian writes about interactive fiction This game was strong on good intentions, but rather weak on execution. The plot of the pizza delivery boy who foils the giant conspiracy was clever and lots of fun to play through, but the enjoyment was dampened by several technical problems in the game’s interface. Witty remarks abounded, and some unlikely actions were anticipated quite hilariously, but the positive effect of these features was counterbalanced by some logical errors in the game’s construction.
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