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The Great Archeological Race

by John LaBonney

Travel
1992

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About the Story

You play the assistant curator of the Evelyn Museum in Boston, and it's your job to help increase failing patronage by finding new artifacts. Your quest leads you deep into the heart of the South American jungle, where a whole new world waits to be discovered.
[blurb from The (Other) TADS Games List version 1.2

Latest Version: 1.3 (works with TADS 1.20 ONLY!)


Game Details

Language: English (en)
Current Version: 1.3
License: Shareware
Development System: TADS 2
Baf's Guide ID: 635
IFID: Unknown
TUID: c1md8z9tnw1nc8yt

Editorial Reviews

SPAG
I think the game is probably easier than most text adventures, but this is not a criticism. I was able to play almost straight through the first few sections in a couple of hours, which enabled me to concentrate on the game itself instead of on the usual stop-ponder-start-stop-ponder-start method I usually use. The individual archaeological "digs" are filled with interesting items, locations, and characters, although the quality of the room descriptions is rather inconsistent. In many places, the writing is plentiful and good; in others, it's extremely terse. Some of the best writing is in the various newspaper articles and reports you'll get on your various excursions around the world, as well as religious propaganda you get from a guy at the airport (and you can just imagine what *that's* like).
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SynTax
The game started off well, there are some slightly amusing responses and there's even a bit of role-playing as you attempt to get the mailbag back from the thief. But there are innumerable sloppy mistakes in spelling (e.g. exibit, artificats) and the programming is poor (e.g. no button is shown on the control panel of the machine in the rubber factory and there is no description of the manhole and cover in the sand).
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This is version 3 of this page, edited by Edward Lacey on 10 March 2013 at 3:54pm. - View Update History - Edit This Page - Add a News Item