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by Brendon Wyber


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Reviews and Ratings

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Number of Ratings: 72
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- Stian, June 15, 2019

- Bosch, May 8, 2019

- e.peach, March 16, 2019

- Jan Strach, May 8, 2018

- tekket (Česká Lípa, Czech Republic), August 7, 2017

- Cory Roush (Ohio), July 14, 2017

- Ayize, April 27, 2017

- Godel23 (London, UK), January 2, 2017

- finnn62, December 13, 2016

- nosferatu, September 23, 2016

- E. W. B., February 24, 2016

2 of 2 people found the following review helpful:
Sprawling, creepy, non-linear game with great pacing, February 3, 2016
by MathBrush
Related reviews: 2-10 hours
"Theatre" was developed after "Curses" and before "Anchorhead", and has many elements in common with both of these games, including some shared puzzles. It is a large, sprawling game, with many puzzles in the find-an-object-use-an-object category.

I found it slightly easier and slightly smaller than the other two games, but it may have just felt smaller because I always felt drawn forward to complete the game. A series of lost journal pages for collection provide a fascinating backstory.

As others have said, the writing feels a little off at times; however, the game gave me quite a few genuinely creepy moments during exploration, similar to the famous (Spoiler - click to show) "you forgot to close the front door" moment in Anchorhead. The game was strangely compelling despite the weaker writing.

As I said, the puzzles are slightly easier than many similar games. I also noticed that the author favored certain puzzles; for instance, there were at least five puzzles where the solution involved (Spoiler - click to show)pushing or moving a large object around.

A couple of times in the game, I thought I had put myself in an unwinnable situation by entering an area without some object I needed to get out. However, I found I was wrong. I don't think there is really any way to lock yourself out of winning, except by using one-use items when you shouldn't (when you have used a one-use item correctly, it will be obvious).

A couple of things, I wasn't quite sure what they did: (Spoiler - click to show)turning the switch in the electrical panel, and wearing the amulet. Also, as other reviewers noted, there were quite a few plot points never resolved.
However, I didn't feel cheated.

The one star off is for the lack of polish and the plotholes. Overall, though this is one of the most enjoyable games I have every played (for reference, the other games I've most enjoyed are Curses, Anchorhead, and Not Just An Ordinary Ballerina). I anticipate playing through it again several times in the future.

- brattish (Canada), November 16, 2015

- Harry Coburn (Atlanta, GA), October 8, 2015

- Thrax, March 11, 2015

- cabalia (Ohio), March 6, 2015

- BlitzWithGuns, February 1, 2015

- MattC, February 2, 2014

- lisapaul, January 13, 2014

- SongoftheWolf, November 25, 2013

- Blue Penguin, November 18, 2013

- Galena, September 9, 2013

1 of 1 people found the following review helpful:
A pretty good experience, September 8, 2013
This is one game I keep coming back to over a period of years, and finished it this time round.
The atmosphere of the game, while not out and out frightening, was suitably creepy, and the puzzles were not too difficult.
I did feel a little let down by the ending, however, as there seemed to be something missing, or something I just didn't get.
All in all, a well-crafted game.

12 of 12 people found the following review helpful:
Well-crafted horror game, May 13, 2013
The plot of the game is not exactly original - you have to enter an old theatre because you forgot something inside, and end up being trapped inside -, but the setting is really great : the horror is shown with little subtles touches, sounds, apparitions, and increases as the game progresses. The theatre is vast, with a lot of areas to discover or unlock, and as the game goes on those areas are more and more dark, empty and dangerous. The descriptions are well-written and coherent, which makes you really enter the game.
There's also some puzzles : they are fair and not really difficult, but not really easy either. I really liked the bits of paper you find in some places, which tell you another side of the story, and finally give some answers near the end (and are quite fun to collect). The implementation is very good and polished (I must say I didn't find any bug), and the parser provides quite a lot of responses. There isn't a lot of NPCs, but it's not important here because of the genre.
The game is quite long (more than two hours, at least), but I found the ending quite unsatisfactory : the author builded a nice and peculiar atmosphere in this theatre, but ends with a too classical (at least for me) theme (I won't say I don't like the theme, but the author could have carried on with an atmosphere of his own rather than going on with (Spoiler - click to show)a seen-before Lovecraftian style). Apart from that, it's a solid game, with a very good setting.

- DJ (Olalla, Washington), May 9, 2013

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