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1-5 of 5 - Edo, August 17, 2023 0 of
1 people found the following review helpful:
Decide how to die, December 2, 2020In Last Day, the only progression you will achieve is counting down to the apocalypse. With a ambitiously large map for a game made in less than four hours, it is not surprising that there is little polish, and no puzzles involved. What this IF offers you is a bit of time to explore your neighbourhood and decide how to die. In the end I managed to experience four different endings, one of which the author seems to regard as optimal. Was this review helpful to you? Yes No Remove vote | Add a comment
1 of
1 people found the following review helpful:
A short parser game about the end of the world, November 16, 2020This game is surprisingly complex for a 4-hour game. There's conversation (although only ASK X ABOUT COMET works in general), many locations, a vehicle, rope. Was this review helpful to you? Yes No Remove vote | Add a comment
1 of
2 people found the following review helpful:
The Earth is evil. We don't need to grieve for it., November 2, 2020Melancholia: The Game. A comet has been forecast to strike the Earth and wipe out all life. Today is that day. A parser text adventure with a lot of locations, but sadly not much implemented in them. I assume this is at least partly intentional, to evoke the feeling of powerlessness, a world-weary depression that has descended over this character, and by extension of all humanity, knowing the inevitable end is nigh. This lack of connection further represented by the few NPCs scattered around, who cannot be communicated with or interacted with at all as far as I could tell. Gameplay seems to comprise finding the various ways to kill yourself, or waiting for the comet to do it for you. Lars Von Trier would love this game. Was this review helpful to you? Yes No Remove vote | View comments (1) - Add comment
- Zape, October 31, 2020
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