The Cave of Morpheus

by Mark Silcox

Surreal, Cave crawl
2001

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>INVENTORY - Paul O'Brian writes about interactive fiction

There are some pleasures available in TCOM -- the character of Alice is nicely delineated, and I found the PC's relationship with her quite believable. The spiraling, repetitive structure of the game made for some effective scenes, and the notion of some idealized version of Willie Crowther as Virgil to the PC's Dante is well worth exploring. Though these gems are embedded deep within a bland setting and an unfriendly implementation, their simple existence makes me look forward to the author's next game.

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