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About the StoryThis game exists both as an ADRIFT game and as an Eamon CS game. Eamon CS is a modular system so you can bring weapons, armour and stats from one adventure to another. Below is the intro story for the ADRIFT version.
You, the mighty Viking warrior Kral, are walking in the woods looking for prey, when you are suddenly shrouded in a cloud of white smoke. The smoke is too dense to see through, but eventually the smoke clears and you find yourself on a barren plain.
As you turn around, you see an old witch stand before you. "Listen carefully, Kral!" the witch whispers with a hoarse voice.
"I have summoned you here to help me clear this land from the evil mountain king, who lives in his castle up north. The mountain king terrorizes this land, and must die so that peace can be restored around here. If you succeed you will be significantly rewarded.
"You will meet various of his evil guardians on your quest, so take care. Unfortunately I could not bring you here with your weapons, so you will have to make do with what you find around here.
With those words, the witch disappears in a puff of white smoke.
Contains random combat and puzzle elements.
58th Place - 23rd Annual Interactive Fiction Competition (2017)
The original ADRIFT version is still available for online play as well as it can be played on Windows and Android with ADRIFT interpreters.
Strategy for this game consists of finding something that you can kill, and which will not kill you first. I will say at least that the game is not cruel — you always know your status and can decide whether to press an attack or not. Also, if you get in over your head, you can always flee an encounter, and the opposing monster does not get an attack of opportunity as it might in some table top RPGs.
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This is a well-constructed little RPG, and it was a nice breather after going through a couple of the more unpolished games above;
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|Average Rating: |
Number of Reviews: 1
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This game meets my niche interests well. It is a combat random combat RPG in a fantasy setting, where it's mostly puzzle-based; most monsters are extremely difficult to defeat until you solve another puzzle, than become generally easy. It allows for some variability, though, as you can sequence break or die in an easy fight due to randomness.
I thought this was fun. A couple of times I felt thwarted by not knowing what to do, though.
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This is version 22 of this page, edited by firstmethod on 27 June 2020 at 11:03am. - View Update History - Edit This Page - Add a News Item