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For all systems. To play, you'll need a Z-Machine Interpreter with Blorb support - visit Brass Lantern for download links.
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by David Welbourn

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Taunting Donut

by Kalev Tait

2008

(based on 18 ratings)
6 member reviews

About the Story

One-room game where you need to get an out-of-reach donut tied to the ceiling of your exitless room.

Game Details

Language: English (en)
First Publication Date: June 11, 2008
Current Version: 1
License: Freeware
Development System: Inform 7
Forgiveness Rating: Merciful
Baf's Guide ID: 3128
IFID: 1C4FBE8F-0D47-4BCC-B2F7-2664DECC718C
TUID: 6cih55ybfll9o7o8

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Member Reviews

5 star:
(0)
4 star:
(3)
3 star:
(10)
2 star:
(5)
1 star:
(0)
Average Rating:
Number of Reviews: 6
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Most Helpful Member Reviews


5 of 6 people found the following review helpful:
An incredibly short game, good for beginners, June 19, 2008
by Ryusui (Out in the middle of a field!)
This is a one-room game with two simple, but very logical, puzzles. It doesn't aim very high, but it hits its target. The sparse implementation is well-excused by the premise that the protagonist has been abducted by aliens who are not all that sure of what constitutes ideal living conditions for a human being: literally everything plays into one of the game's puzzles in some capacity, and subtle details give the protagonist himself a nice bit of characterization. Taunting Donut is nothing earth-shattering, but the author definitely shows promise with this first effort.

5 of 6 people found the following review helpful:
Very short but not bad, June 19, 2008
by Dirk
Taunting Donut is a very small and simple game with a few and easy puzzles.

I assume it's aimed at beginners and should be pretty entertaining for those not too familiar with IF. There are only a few puzzles that need to be solved and the game itself offers enough to drive the player into the right direction. Playtime is somewhere around 5 minutes I guess.

It's well written with enough detail to keep you interested in the story. The ending is a bit simple; I expected a kind of twist which didn't come. A few bugs are still in it, but nothing too serious.

3 of 3 people found the following review helpful:
Good for a quick play or learning IF, November 29, 2010
by tggdan3 (Michigan)
First of all, I found few implementation errors, and only a few spelling errors. This makes the game easier- there were no guess the verbs, and many nouns were implemented. There were a items that didn't work like I thought they should (the bed is full of nails you can't hammer with your hammer).

As far as the puzzle, they're fairly straightforward and obvious, though some actions that might have worked weren't implemented. (Spoiler - click to show) You can't reach the donut from your bed, but can't turn your bed on it's side and climb it either. You also have to contend with a string tied around the donut. If you can't break the string, you'd think you can just eat around it or break the donut or something.

There were some side references that were cute (the fountain didn't have what I crave!), and the writing style was very informal, which made the game a little more fun.

The game took about 30 moves for me to solve, so it wasn't difficult, but for a beginning player, that would be great to introduce people to IF. For the more experienced, some easter eggs would have been nice. (Such as allowing you to think about "them" or something.) All in all, it's a good game and complete.

See All 6 Member Reviews

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One Room Non-Escape Games by tggdan3
I'm looking for a one room game, where the purpose is NOT to escape that one room. (Eliminating games such as Enlightenment, Suveh Nux, 69,105 keys, etc). I'm not sure if there even ARE many such games, but I would be interested in...

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This is version 4 of this page, edited by David Welbourn on 23 September 2016 at 1:58am. - View Update History - Edit This Page - Add a News Item