The Magic Toyshop

by Gareth Rees

1995

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SynTax

Each time you solve a puzzle, you miraculously notice something else in the shop, which of course is part of the next puzzle. This makes the game very linear, as you only have one puzzle available to solve at any given time - solving it then produces another puzzle which either pops out of nowhere, or is given to you by Catharine.

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