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About the Storykind of like Dampe the gravedigger meets Harvest Moon meets Ligotti. Game Details |
Intermittent Mechanism
The Process Genre in Videogames: Skulljhabit
Skulljhabit begins with players arriving in Skull Village, near Igedihet. We have apparently moved for a job. This job is apparently shoveling skulls. The utility of these skulls, and the reason why they are piled into a massive hill and need to be shoveled down into a pit, is never clarified. This isn’t that sort of game.
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Solitonic
Truth is Fragmentary, Skulljhabit, a braindump, and this place that is no place
In her liner notes for Skulljhabit, Porpentine mentions the superstition angle, the formation of habits without knowing the efficacy of those habits—crazy person behavior. (I spend about 70% of my time feeling like a crazy person, so believe me.) The randomness of the game mechanics—whether or not one follows any habit at all—turns the world of Skulljhabit into a waiting room (filled with skulls).
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v.4: 02-Dec-2022 03:49 -
JTN
(Current Version)
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Changed download links | |
v.3: 02-Dec-2022 03:49 - JTN | |
v.2: 13-Oct-2022 00:27 - Cerfeuil Changed Web site URL, download links, external review links | |
v.1: 01-Jun-2014 15:50 - Porpentine
Created page |