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About the StoryIn this game of diplomacy, you play as an inept junior member of the diplomatic corps. This week, you need to convince Brc'nl, who is some sort of noble glob from Glorpon-42, to argue in Earth's favor in a proposed trade deal. You may have to wear a silly hat.
10th Place - 20th Annual Interactive Fiction Competition (2014)
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Number of Reviews: 3
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A collection of standard parser puzzles in an amusing atmosphere, February 3, 2016
The atmosphere is amusing; you are visiting an alien ambassador and have to learn their culture and traditions to make a good impression. Part of this includes making food and drink.
I had fun, but then I did use the walkthrough to skip the main puzzle. Fun for fans of alien humor or cups/jugs puzzles.
Small puzzles and a mischevious sense of humour, September 15, 2015
Tea Ceremony is a simple game, in prose and in mechanics. The writing is perhaps sparser than it could be, though it serves its purpose. This game, however, has puzzles at its heart, rather than story. Whether this harms or helps the story is another creature altogether. Logic puzzles abound, which will probably be familiar to even newbies. Mechanically, Tea Ceremony is well-done; the parser handles commands for the puzzles intuitively and everything the player needs to know to solve the puzzles and win the game is clearly stated in-game.
The game’s very simple prose gives the feeling of being unsubstantial, but there are, in fact, some gems, as suggested at the end of the game, to discover. Strong, technically, imbued with a sense of playfulness, even if it doesn’t give the impression of being highly polished.
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