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Might not qualify as "news", per se, but it's a game worth trying by everyone interested in IF and its conventions, so if you haven't tried it out this could be your excuse to!
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The Nemean Lion is a super-tiny, super-easy interactive fiction. It's a comment on the form, in particular the relationship between player and game -- in its own way and medium not much different from You Have to Burn The Rope.
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In general terms it's not an entirely new idea; at least a few games in the past have, for instance, implemented WIN GAME as an allowable command. It does, though, raise some thoughts about the nature of IF's interactions, interactions which have typically worked on a much more granular level than the interactions in some other forms of interactive storytelling.
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Number of Reviews: 4
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The setting is ancient Greek myth and Heracles' labor with obtaining the skin of the name and lion. It can be finished in two moves.
See Emily Short's and my posts for more discussion: http://playthisthing.com/nemean-lion , http://gamingphilosopher.blogspot.com/2009/09/nemean-lion.html .
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This is version 6 of this page, edited by MathBrush on 11 May 2016 at 6:25pm. - View Update History - Edit This Page - Add a News Item