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Zork II

by Dave Lebling and Marc Blank

Episode 2 of Zork
Fantasy / Zorkian / Cave crawl
1981

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Reviews and Ratings

5 star:
(22)
4 star:
(27)
3 star:
(18)
2 star:
(5)
1 star:
(1)
Average Rating:
Number of Ratings: 72
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- nosferatu, July 9, 2017

- TheAncientOne, March 25, 2017

- Mike Spivey, February 26, 2017

- Denk, December 30, 2016

- EngineerWolf (India), December 18, 2016

- Xavid, December 7, 2016

- NinaS, July 3, 2016

1 of 1 people found the following review helpful:
A fantastic retooling of material from MIT Zork, with some new material, February 3, 2016
by MathBrush
Related reviews: Infocom, 10+ hours
Zork II incorporates my favorite puzzles from MIT Zork: the palantirs, the tea room, the round room, the robot, the volcano, the glacier room. The dragon (a callback to Adventure) was a fun challenge, and the two or three NPCs made the game quite fun. I enjoyed watching the wizard travel around zapping me.

I prefer Zork I's treasure drop off system, however. It was annoying having a huge pile of treasure, not knowing what to do with it.

I used a walkthrough on a few places (especially the oddly-angled room), because I wanted to see the whole game. Having completed MIT Zork before made some of the hardest puzzles trivial.

- electromancer, July 19, 2015

- Pegbiter (Malmö, Sweden), June 15, 2015

- Thrax, March 11, 2015

- cabalia (Ohio), March 2, 2015

- MattC, April 13, 2014

- shornet (Bucharest), March 23, 2014

- KidRisky (Connecticut, USA), December 19, 2013

- Egas, August 13, 2013

- Robb Sherwin (Colorado), June 21, 2013

- DJ (Olalla, Washington), May 9, 2013

- absentsock, April 27, 2013

Adventure Classic Gaming

Gameplay follows the tradition set by the previous game of the trilogy. It is totally absorbing. You meet the Wizard of Frobozz very early on when he tries to prevent you from completing your quest. He also appears at random places throughout the game and casts various spells at you that can delay you considerably, but it is well worth noting the names of them. [...] From the perspective of an adventure gamer with a passion for interactive fiction, I really enjoy the complexity of some of the puzzles. They require an awful lot of thinking!
-- Karen Tyers

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- hyst3ria, March 23, 2013

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- Marshal Tenner Winter (Truth or Consequences, NM), November 18, 2012

- Puddin Tame (Queens, NY), October 27, 2012


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