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Showing All | Show by Page This anime-inspired game takes a story-driven IF and mixes in a dating sim and whole mess of world interactivity. The amount of depth here is impressive; there's something like half a dozen girls you can woo, a bunch of nonessential locations that evolve as the game goes by, and a truly amazing number of objects you can find and play with.
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| Direct link | Add a comment >INVENTORY - Paul O'Brian writes about interactive fiction Because its story is fun and quite chaste, The PK Girl might make a nice IF selection for kids, though perhaps it ought to be counterpointed by something rather less sexist. In fact, although I'm clueless about anime, the game reminded me distinctly of another branch of animation, the Disney feature film: technically impressive and proficient while remaining on the political level utterly, utterly reactionary.
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3 people found the following review helpful:
New version has game-killing bug; a dating sim with sci-fi, July 12, 2017by MathBrush This game has a large, expansive world where you wander around and meet various women while a large story plays in the background about people with psycho-kinetic powers being chased by a shady organization. Was this review helpful to you? Yes No Remove vote | View comments (3) - Add comment
- Denk, March 16, 2016 - Thrax, March 23, 2015 - Indigo9182, August 14, 2013 - DJ (Olalla, Washington), May 9, 2013 - E.K., August 20, 2012 - M Mustermann, May 21, 2012 12 of
13 people found the following review helpful:
Psionic Child-Women Need Your Manliness, July 16, 2011by Sam Kabo Ashwell (Seattle) Related reviews: paranormal, conspiracy, large, romance, dating sim, gender I first played this in IF Comp 2002, and didn't get very far; I was running on an unsupported Mac interpreter. It placed sixth of thirty-eight -- which, looking back, seems to be roughly the line between the games of some enduring quality and the those that were unremarkable or deeply flawed. And it remains one of the more popular ADRIFT games, so I thought it might be worth revisiting. Was this review helpful to you? Yes No Remove vote | View comments (1) - Add comment
- Mr. Patient (Saint Paul, Minn.), February 22, 2011 - samuraix (India), August 24, 2010 - GDL (Philadelphia, Pennsylvania), May 4, 2010 - Amy Kerns (Tucson, AZ), January 16, 2010 - Michael R. Bacon (New Mexico), April 28, 2009 - Linnau (Tel-Aviv, Israel), October 31, 2008 - Fitzzy (Canada), September 7, 2008 - Steven (Honolulu, Hawaii), July 4, 2008 - brattish (Canada), March 9, 2008 - ElliotM, February 18, 2008 - tfbk, January 10, 2008 - James Hall (UK), November 13, 2007 - Stephen Bond (Leuven, Belgium), October 26, 2007 - Pseudo_Intellectual (Vancouver, Canada), October 25, 2007 - Quintin Stone (NC), October 23, 2007 8 of
13 people found the following review helpful:
Blame the genre?, October 19, 2007by Emily Short This game concerns a male character called in to assist some beautiful girls who have unusual abilities and ought to be much more powerful than himself, but who somehow can't get anything done without masculine direction. Was this review helpful to you? Yes No Remove vote | Add a comment
- Corey Arnett (British Columbia, Canada), October 19, 2007 Baf's GuideExceptional ADRIFT game and the first to bring the platform to a wider audience, The PK Girl is a giant of a game in every sense of the word. The storyline may bear more than a passing resemblance to a corny 60's sci-fi show but the writing is top notch and the character interaction - rampant sexism aside - first rate. With eight possible endings available there is a considerable amount of replay value and the game itself is far too large for the player to see everything in a single session. Few ADRIFT games use sound and graphics as extensively as The PK Girl which is either a good thing or a bad thing depending on your preference. Personally I found the graphics cute but unnecessary and the sound irritating, but as both can be turned off this wasn't really an issue. The PK Girl is a benchmark by which future generations of ADRIFT games will be judged and, for the most part, be found wanting. -- David Whyld
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