Hadean Lands

by Andrew Plotkin profile

Fantasy
2014

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Number of Ratings: 62
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- aluminumoxynitride, March 7, 2024

- jakomo, January 6, 2024

- oscar-78, October 24, 2023

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- Aletheia, September 3, 2023

- Drew Cook (Acadiana, USA), July 26, 2023

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- Shepard Niles, November 25, 2022

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- bkirwi, July 18, 2021

- Kara Goldfinch (UK), May 10, 2021

- oddgrue (California), April 17, 2021

- Jonathan Verso, April 11, 2021

- Shigosei, February 17, 2021

- mifga (Brooklyn, NY), October 14, 2020

- nosferatu, September 24, 2020

- KestrelNova, August 10, 2020

3 of 4 people found the following review helpful:
A very long, complex alchemy game. Polished, and set in a fantasy world, July 21, 2020
by MathBrush
Related reviews: more than 10 hours

This game combines an intricate alchemy system with technology aboard a sort of magical spacecraft. This isn't a rocket engine; it's a complex environment that uses magic to translocate in space.

Something has gone horribly wrong on your magical ship, leading to major disruptions in time and space.

You collect what may be hundreds of items in this game, perform dozens of rituals, and visit quite a few locations. In this sense, it ranks with other ultra big games like Mulldoon Legacy or Spellbreaker. However, this game has an advantage in that it simplifies things for you. Any ritual, once performed, can be done again with a single command. There are database type commands that allow you to recall all rooms, all items, all rituals, etc.

The setting is barren and mysterious, with the outside world leading to a variety of mysterious lands.

I couldn't put this game down. Very well done.

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- Blind Assassin (Illinois, United States), July 12, 2020

- Cognitive_Prospector, June 6, 2020


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