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Story File
Competition version.
For all systems. To play, you'll need a Z-Machine Interpreter - visit Brass Lantern for download links.
Facility Mapping Kit
A mapping template. Print this out so you can draw a map as you play.
To view this file, you need an Acrobat Reader for your system.

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Inside the Facility

by Arthur DiBianca

2016

(based on 20 ratings)
3 member reviews

About the Story

Your friend Mike thinks no one can infiltrate THE FACILITY, but you're going to prove him wrong.

A light puzzle game. In the author's opinion, it's totally family-friendly.

(Make sure to look at the Facility Mapping Kit. It's not cheating -- it's intended for all players.)

Game Details

Language: English (en)
First Publication Date: October 1, 2016
Current Version: Unknown
Development System: Inform
Forgiveness Rating: Merciful
IFID: Unknown
TUID: stsdri5zh7a4i5my

Awards

Nominee, Best Puzzles; Nominee, Best Individual Puzzle - 2016 XYZZY Awards

13th Place overall; 1st Place, Miss Congeniality Award - 22nd Annual Interactive Fiction Competition (2016)

Editorial Reviews

The Breakfast Review
"Inside the Facility" is very much a game rather than a story, a puzzle to be figured out. And it's been pared way down so that the only commands you really need are the four cardinal directions and the ability to wait a turn. On the one hand, this severely limits your ability to interact with the world; on the other hand, this is a game and those are the rules, and it's really more a case of redefining the way the game is played. Not "less", just "different".
See the full review

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Member Reviews

5 star:
(5)
4 star:
(11)
3 star:
(1)
2 star:
(2)
1 star:
(1)
Average Rating:
Number of Reviews: 3
Write a review


5 of 5 people found the following review helpful:
Clever, funny, unashamed puzzler with reduced parser, November 16, 2016
by Robin Johnson (Scotland)
The only commands this game accepts are NORTH, EAST, SOUTH, WEST, WAIT, LOOK and STATUS, with actions like picking things up and giving them to NPCs triggered automatically. This is surprisingly effective, and the game contains a variety of puzzles of different types: lock and key, darkness, bribery, manipulate the NPC, figure out the machine, navigation.

I was initially put off by the request to print off a map to fill in as you go, but found it added to the fun, like solving a crossword, and there are certainly puzzles that would have been both harder and less enjoyable without it.

The author knows how to use brevity of writing to good effect with such a large map, longer descriptions would have made the game more tiring. But they managed to squeeze every drop of clarity and characterisation out of the one-sentence descriptions. Some characters made me laugh or feel sorry for them, and some I took an instant dislike to.

2 of 2 people found the following review helpful:
A great exploration of how far you can go with a limited parser. In a lab., May 9, 2017
by MathBrush
Related reviews: 2-10 hours
This game reminds me somehow of the old electronic devices you could get around the time of the NES that would play just one game, like Snake or other games. There were little, limited buttons, but they really did a lot with them.

This is the text version of that; you can just move N, E, S, W and Z. But this huge game exploits all of that. It can be finished in 2 hours with the walkthrough, but if you want to do it on your own, you need to do some exhaustive searching. Some of the truly unfair puzzles seem to be solvable if you just keep searching everything over and over again.

If you like this game, you should like DiBianca's other games. This was the number one game in the author's vote.

1 of 1 people found the following review helpful:
A fun, simple exploration game, January 25, 2017
An interesting juxtaposition: a parser game with a fixed list of simple commands such that it could work fine with a twine interface or even something simpler, but with a focus on mapping and simple puzzles that gives it some of a classic text-adventure feel. Exploring and mapping the big space was fun, the puzzles were well-designed to be interesting without leaving the player lost, and the text, despite being somewhat minimal, had a nice light-hearted feel to it that gave the game a cheery atmosphere. All in all, a lot of fun.

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Recommended Lists

Inside the Facility appears in the following Recommended Lists:

Doug's Top Ten of IF Comp 2016 by Doug Orleans
I played all but one of the 58 entries in IF Comp 2016 (I couldn't play Labyrinth of Loci because I don't have access to Windows or Mac OS). These were the top ten games on my ballot. Note that I rate games on slightly different criteria...

Polls

The following polls include votes for Inside the Facility:

For your consideration: XYZZY-eligible innovation uses of 2016 by MathBrush
This is for suggesting games released in 2016 which you think might be worth considering for Best Use of Innovation in the XYZZY awards. This is not a zeroth-round nomination. The category will still be text-entry, and games not...

Achievements, catch them all and other stuff. by Xionix
Looking for some IF with achievements, like, collect the 50 golden coins, or if you type 20 wrong commands you get the newbie achievement, or if you type "use hat in head" you get the "IF hater-to-be" achievement, well you get the idea.

For your consideration: XYZZY-eligible NPCs of 2016 by MathBrush
This is for suggesting games released in 2016 which you think might be worth considering for Best NPCs in the XYZZY awards. This is not a zeroth-round nomination. The category will still be text-entry, and games not mentioned here will...

See all polls with votes for this game

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This is version 7 of this page, edited by dibianca on 26 November 2016 at 3:30pm. - View Update History - Edit This Page - Add a News Item