Home | Profile - Edit | Your Page | Your Inbox Browse | Search Games   |   Log In

Download


Zipped game file
Zipped file containing all Petite Mort entries to ECTOCOMP 2016
Play this game in your Web browser.

Have you played this game?

You can rate this game, record that you've played it, or put it on your wish list after you log in.

Playlists and Wishlists

RSS Feeds

New member reviews
Updates to downloadable files
All updates to this page

Scars

by Olivia Dunlap

2016

(based on 3 ratings)
2 member reviews

About the Story

A Petite Mort entry for ECTOCOMP 2016.

Game Details

First Publication Date: October 31, 2016
Current Version: Unknown
IFID: Unknown
TUID: o5ytl292ya4r1q4n

Awards

10th Place, La Petite Mort - EctoComp 2016

Tags

- View the most common tags (What's a tag?)
(Log in to add your own tags)

Member Reviews

5 star:
(0)
4 star:
(1)
3 star:
(1)
2 star:
(0)
1 star:
(1)
Average Rating:
Number of Reviews: 2
Write a review


2 of 2 people found the following review helpful:
Great story, not much of a game, June 16, 2017
(Disclosure: I participated in EctoComp 2016.)

Scars is a low-key horror game set in an alternative present where (Spoiler - click to show)superiors have the right to punish their subordinates by scarring them.

I like this concept a lot. The game stands out from most EctoComp games I've played: there's no supernatural element, and no reliance on shock tactics. The story does a good job building up an unpleasant atmosphere, and there's no gratuitous gore. The horror is mundane, at least for our viewpoint character. I would love to read a longer work going into more detail about how this society works.

The writing is very good, if a bit unpolished due to time constraints. Around the middle of the story, it felt like it bogged down a little: a bit too many details that didn't really give me any useful information, a bit too much "telling". On the other hand, the ending is vague and enigmatic, leaving for the reader to infer what is between the lines.

The only major flaw is that the story is very linear. A long section of the opening has no interactivity other than pressing a link to see the next page. While it does get more interactive, that interactivity primarily expresses itself in letting the player choose a few different scenes that provide more information, rather than actually affecting the plot.

You can't even say that the second-person CYOA format makes the story more personally engaging. The protagonist is simultaneously too individualised to be the iconic blank slate PC, and too bland to be a compelling character. We're given a lot of details about her job and past events, but not much that made me identify with her.

These are minor quibbles. I still found it well worth a play-through, for the plot and writing.

A glimpse into a creepy alternate world, July 1, 2017
by MathBrush
Related reviews: less than 15 minutes
This is a short game about a creepy alternate world where there is a very different form of punishment for tasks.

I found the writing to be good/descriptive, and the setting was original and creative.

However, the ending, though cool, needed just a bit more of a hint or more setup. It felt abrupt.

If you enjoyed Scars...

Related Games

People who like Scars also gave high ratings to these games:

Autumn's Daughter, by Devolution Games
Average member rating: (19 ratings)
The smallest choices have drastic consequences in this short story. Follow the girl as she tries to assert independence in a society that tries to cut her down.

Episode in the Life of an Artist, by Peter Eastman
Average member rating: (20 ratings)

Aayela, by Magnus Olsson
Average member rating: (24 ratings)

Suggest a game

Polls

The following polls include votes for Scars:

Speed IFs that are awesome by trojo
Expectations for Speed-IFs are generally low, but sometimes games written as Speed-IFs are in fact awesome-- not just "awesome for a Speed IF" but truly worthwhile. List some favorites here.

Plot-driven Narrative by Jerako
I'm looking for a list of games to try where the narrative is the focus of the game. Where the author is really trying to tell a story over making a puzzlefest (though puzzles aren't necessarily unwelcome, especially if they drive they...

Links




This is version 1 of this page, edited by verityvirtue on 31 October 2016 at 6:56pm. - View Update History - Edit This Page - Add a News Item