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Voices is perhaps too brief, October 21, 2007by Tracy Poff (Hamlin, West Virginia, United States) Related reviews: SmoochieComp, Xyzzy Awards 2001 There aren't any puzzles, and there's not really much chance to change anything that happens. You may choose whether to speak to Pierre in the first scene, although this doesn't affect the story. Between scenes, the game switches to a conversation between various parties (God, the devil, St. Michael, Pierre), and your choices affect the outcome or the game. The scenes themselves are totally scripted--you continue talking or waiting until the scene is over, and then move to the intermission and thence to the next scene, until the game ends. Was this review helpful to you? Yes No Remove vote | Add a comment
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