Guard Duty

by Jason F. Finx

Cave crawl, Zorkian, Satire
1999

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>INVENTORY - Paul O'Brian writes about interactive fiction

Wow, now that's really too bad. As with The Water Bird, I knew that there was a fatal bug in Guard Duty before I started playing it. I didn't know what that bug was. Turns out the game crashes as soon as you take inventory. This crash occurs with both Frotz and Jzip. It doesn't occur with Evin Robertson's Nitfol interpreter, though that interpreter will spit a lot of errors at you during crash-worthy occasions unless you turn on its "ignore" function. So that gave me a decision to make. Do I rate the game based on its ability to function under my traditional interpreters of choice, or do I download a new interpreter, set it to ignore all errors, and play through the game (or as much as can be played) that way? I chose the former.

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