Home | Profile - Edit | Your Page | Your Inbox Browse | Search Games   |   Log In

Download



sutwin.z5
For all systems. To play, you'll need a Z-Machine Interpreter - visit Brass Lantern for download links.
Play online at sub-Q
Play this game in your Web browser.

Have you played this game?

You can rate this game, record that you've played it, or put it on your wish list after you log in.

Playlists and Wishlists

RSS Feeds

New member reviews
Updates to downloadable files
All updates to this page

The Space Under the Window

by Andrew Plotkin profile

Romance
1997

(based on 73 ratings)
5 member reviews

About the Story

A new, experimental game that has no puzzles but uses only words that change your focus on things, thereby adapting the story.
[--blurb from The Z-Files Catalogue]

Game Details

Language: English (en)
Current Version: Release 2
License: Freeware
Development System: Inform 6
Baf's Guide ID: 920
IFID: ZCODE-2-970402-C5C9
TUID: egtt6j8vif0plzrc

Awards

Nominee, Best Writing; Nominee, Best Use of Medium - 1997 XYZZY Awards

Editorial Reviews

Baf's Guide


Highly unusual. Rather than entering commands, you choose words from the text presented, and the text alters in various ways depending on what words you choose. (Example: when the text is "The table is open, so you climb down inside. The table is set for two.", and you type "table," the text becomes "The table is open, so you climb down inside. The table is set for two. An empty vase, white glass, stands beside a single lit candle.") You can interact with the game, to some extent, though it's rarely predictable, when you choose a word, exactly how the interaction will go. Some of the more interesting effects involve light--choosing certain words either limits or enhances what you see, and affects how you interact with the game in various ways. If you're especially goal-oriented, this might be frustrating, since it's difficult to steer the narrative toward any particular conclusion, but watching the story go where it does can be rewarding. There are lots of different endings, and not many of them are upbeat.

-- Duncan Stevens

SPAG
Not being able to exercise control over the character -- yet playing in the second person nonetheless -- is a strange and disconcerting feeling, and the haphazard ways that your input affects events reinforce the sense that you are witnessing rather than participating in the narrative. The result is subversive in its way -- it questions the assumption that you are sent to an interactive-fiction environment to do something concrete, make an effect, rather than experience what's there. In effect, it makes the scene itself, and what happens there, more important than you, the player (though you as the player are distinct from "you", the character), since your importance is mostly to enter commands that allow you to see more. In that the setting is almost entirely fixed in one location, Space... also forces the player to appreciate the minute details that Plotkin brings out.
-- Duncan Stevens a.k.a. Second April
See the full review

Tags

- View the most common tags (What's a tag?)
(Log in to add your own tags)

Member Reviews

5 star:
(5)
4 star:
(25)
3 star:
(29)
2 star:
(13)
1 star:
(1)
Average Rating:
Number of Reviews: 5
Write a review


Most Helpful Member Reviews


3 of 3 people found the following review helpful:
Essentially Interactive Poetry, April 27, 2009
by Michael R. Bacon (New Mexico)
One of my favorite sandbox gameplay interactive fictions. Rather than presenting a strong plot or developing fleshed-out characters, The Space Under the Window is an interactive free-verse poem with many different endings as well as paths to those endings. It is very rewarding to play repeatedly, even if one spends less than ten minutes exploring the possibilities.

I only wish it were more fully implemented, allowing more keywords to cause revisions to the narrative.

4 of 5 people found the following review helpful:
Quirky & Mysterious, November 5, 2008
by WriterBob (Richmond Hill, Ontario)
"The Space Under the Window," is a unique piece of Interactive Fiction. It stretches the definition of IF to its very limits.

Is it interactive? Well, yes, it is, but unlike traditional IF in that you do not control the character with actions. The flow of the narrative is triggered by single word input, a word that is already in the narrative on the screen.

Is it fiction? Traditionally fiction is plot oriented, although I am sure there are enough English majors who would argue that there are character driven works. Still, what is lacking in "The Space Under the Window," is a sense of motivation for the central character. What *is* the goal? This is an experimental piece of fiction.

This work is unsettling and surreal. The sense of time seems to fluctuate as certain commands seem to trigger going back in time to previous moments. That is what this piece is, a collection of moments strung together where the player is left to wonder what it was he (used in this context, "he" is meant to be a generic genderless pronoun, which English is sorely lacking) just experienced.

This is a game that is difficult to love, but easy to appreciate for the skill with which it was crafted.

Short keyword-driven IF where you change a room description, February 3, 2016
This game was part of an experiment in IF inspired by a challenge to create a work of art with the title "The space under the window". In this game, you see a window, but you can't do anything to it directly. Instead, you type nouns or adjectives you see, and it changes the world to something different, related to that noun or adjective.

I found this game to be pretty short; altogether I think there were less than 40 keywords I could type. Many obvious words were not implemented, but this makes sense for an experimental game.

This kind of concept, whether inspired by this game or not, was further developed by Aisle and then Galatea, both games where the gameplay focuses on typing keywords in a room or a conversation, and text adapts around the words you type. I distinguish this from games like Blue Lacuna, where typing keywords just has you interact with the object.

See All 5 Member Reviews

If you enjoyed The Space Under the Window...

Related Games

Other members recommend these games for people who like The Space Under the Window, or gave both high ratings:

Galatea, by Emily Short
Average member rating: (237 ratings)
Emily Short's description: A conversation with a work of art. "47. Galatea. White Thasos marble. Non-commissioned work by the late Pygmalion of Cyprus. (The artist has since committed suicide.) Originally not an animate. The waking of...

Infidel, by Michael Berlyn
Average member rating: (43 ratings)
Infidel finds you marooned by your followers in the heart of the deadly Egyptian Desert. A soldier of fortune by trade, you've come hither in search of a great lost pyramid and its untold riches. Now, alone, you must locate and gain...

Nautilisia, by Ryan Veeder
Average member rating: (32 ratings)
Your friend claims to be in a coma.

Suggest a game

Recommended Lists

The Space Under the Window appears in the following Recommended Lists:

Danielle's List of Avant Garde IF by Danielle
Artsy, Sophisticated, and often Insane. Know of any others I should try? Let me know!

Easy, fun, short. by Michael R. Bacon
Easy to get into and complete while remaining very entertaining.

intriguing games i want to play by vincent

See all lists mentioning this game

Polls

The following polls include votes for The Space Under the Window:

Hypertext stories that make heavy use of text transformations by Bruno Dias
I'm looking for hypertexts that make heavy use of stretchtext and related effects to tell their story - Links that add, remove, or alter text within a passage. Swan Hill for instance makes heavy use of this, and my own work does too, but...

Artistic Games by WriterBob
I'm interested in games that take the fiction of IF to new levels. These are not straightforward, plot driven games. Think instead of games that play like poetry, or games that focus on a character's revelation.

Most unique games by Jeremy Freese
Whatever else might be said about ___________, there's not another game like it.

See all polls with votes for this game

Links




This is version 6 of this page, edited by Emily Boegheim on 17 March 2016 at 6:04am. - View Update History - Edit This Page - Add a News Item