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About the StoryInpatient is a simulation of a mental health crisis and the patient experience of psychiatric hospitalization. It is an interactive novel of over 160,000 words that takes you through a 72 hour hospital stay. The characters in this game are fictional, but the events within are inspired by real-life experiences.
You play as Jessica Meredith Gonzales, a 32-year-old woman who experiences a crisis after the loss of a pet. As the guilt gives way to suicidal feelings, you approach the emergency room at Eastown General Hospital in an effort to survive the crisis. Throughout your hospital stay, you will make both friends and enemies as you navigate a microcosm of the outside world. There are nine major characters to interact with, each having their own story to tell. It is impossible to learn everything there is to know in one reading.
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Number of Reviews: 3
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No system is perfect, but I feel that this portrayal is unfair to the Ontario health care system. People in this industry dedicate their lives to help patients because they believe in the work that they do. In reality, we should feel privileged for the access to services that are offered through OHIP and other social assistance programs—a luxury that our closest neighbouring country struggles to hold onto.
In summation, the premise of this work is focused on a first world concern in a fairly generous socialist system relative to other societies the world over. What is more, one person’s interpretation of a service environment is not representative of an entire system being broken or in crisis; take caution when absorbing media that advertise it as such.
An active user of public sponsored mental health care services in Ontario
A very long psych ward alt-game with Choice-of-Games style relationships, July 1, 2017
The main difference between this and choice of games is that there are frequently just 2 choices, while CoG tends to have 3 or more choices.
However, the author did a good job at making the game interesting by not making it clear which, if any, option is the 'right' option. I think this game provided a very clear picture of what a psych ward might be like. I chose to ally with a friend with borderline personality disorder.
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