Perdition's Flames

by Michael J. Roberts profile

Afterlife, Haunted House, Satire
1993

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3 of 3 people found the following review helpful:
A forgotten classic; a huge, 666-point romp through bureaucratic hell, February 3, 2016

This game was released in 1993. a year that saw several significant advances in interactive fiction. Perdition's Flames is one of the largest TADS games available, going up to 666 points in increments ranging from less than 10 points to 50.

You arrive in hell on a boat to discover that it's been improving it's image and applying for environmental disaster contracts to clean up hell so they can compete with heaven. But you don't like heaven or hell; you want adventure!

But adventure requires a series of magical protective amulets, the search for which occupies the bulk of the game.

This game is devilish, with some puzzles that are quite difficult. They are very inventive and fun, however. Perhaps the best sequence of the game is a detour to a haunted house (haunted by you!) where you have to get a silver ring that you can only barely nudge with your ghost fingers, all while being chased by a priest and the media.

This is just about as good as it gets for big, old-school puzzle tests, so if you're a fan of Zork, the Enchanter games, or Curses!, you should definitely check this out.

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jflower, August 20, 2018 - Reply
I would say one of the significant advances that this game represented in interactive fiction is the it was merciful on the Zarfian cruelty scale. That was not the standard before this time to say the least.
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