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Story File
Competition version.
For all systems. To play, you'll need a glulx interpreter - visit Brass Lantern for download links.

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How to Win at Rock Paper Scissors

by Brian Kwak

2016

(based on 14 ratings)
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About the Story

The disgrace and humiliation of last year's defeat is behind you. This time, with the help of the gods, you'll win this competition for sure.

Game Details

Language: English (en)
First Publication Date: October 1, 2016
Current Version: Unknown
Development System: Inform 7
IFID: 3ECBC1D6-9ADD-4928-9E90-6755227B9905
TUID: 9af3dz94zvblmnan

Awards

10th Place - 22nd Annual Interactive Fiction Competition (2016)

Editorial Reviews

The Breakfast Review
It feels a bit austere, perhaps in part because the story is set at a generic high school and therefore carries with it the idea of the functional institution. It's not necessarily a bad thing, any more than a bare white wall is a bad thing for the display of a surrealist painting. I feel that it focusses attention on the task at hand. This isn't, after all, a game in which we're really seeking to understand the protagonist's motivations and their place within the world. They have one idea and one idea only--the game of Rock-Paper-Scissors--and that all-consuming obsession is sufficient characterisation to carry the piece.
See the full review

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This is version 4 of this page, edited by Doug Orleans on 22 November 2016 at 3:56pm. - View Update History - Edit This Page - Add a News Item