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ericgift.t3
For all systems. To play, you'll need a TADS 3 Interpreter - visit tads.org for interpreter downloads.
EricGift.zip
(Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.)
Walkthrough and map
by David Welbourn

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Eric's Gift

by Joao Mendes

Science Fiction
2002

(based on 5 ratings)
2 member reviews

About the Story

Eric's Gift - A short interactive story about painting the future.

Game Details

Language: English (en)
Current Version: Unknown
License: Freeware
Development System: TADS 3
Baf's Guide ID: 1903
IFID: TADS3-A7F6C7FF21B2AB5252DD9E97FDBB7568
TUID: 7ti3b00rs64iubx2

Awards

16th Place - 8th Annual Interactive Fiction Competition (2002)

Editorial Reviews

SPAG
In sum, this is a well-implemented piece of puzzleless IF with an interesting story. It doesn't break extensive new technical ground, as it mostly relies (with fairly good results) on techniques that have been developed in other puzzle-free works over the past few years; its conversational system does have some subtle refinements that are worth looking at, though.
-- Mike Roberts
See the full review

>VERBOSE -- Paul O'Brian's Interactive Fiction Page

Although its writing and coding was competent, the logical flaws, awkward emotion, and frustrating design make Eric's Gift one that I won't be keeping.
See the full review

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Member Reviews

5 star:
(0)
4 star:
(2)
3 star:
(1)
2 star:
(2)
1 star:
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Average Rating:
Number of Reviews: 2
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1 of 1 people found the following review helpful:
A well-written short story about a chance meeting in the future, July 16, 2017
by MathBrush
Related reviews: 15-30 minutes
This was the first TADS 3 game entered into IFComp.

You are someone in the future who meets a woman at night, knowing she would be there.

You then have a flashback to how you got to that point.

I had trouble guessing one of the very first commands (pointed out in David Welbourn's walkthrough).

It's a fun game, but learning more about it is what makes it enjoyable.

1 of 4 people found the following review helpful:
Somehow Much Like Cooling Coffee, September 20, 2009
by AmberShards (The Gothic South)
Eric's Gift is a linear and rather stilted example of interactive fiction. The mood it presents is faintly wistful, but too tranquil to inspire much interaction. I suppose that works after a fashion, but what interaction is required is cryptic and not well-clued. As a result you must guess the verb repeatedly or examine everything to progress to the next scene. Not even the inline hint system prevents frustration.

If you enjoyed Eric's Gift...

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This is version 4 of this page, edited by David Welbourn on 4 October 2016 at 2:00am. - View Update History - Edit This Page - Add a News Item