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About the Story(do not) forget is a slightly surreal tale. It takes place in an isometric world inhabited by cute cubic animals. It is, however, not intended for children. This is a contemplative game, sometimes crude, often absurd, maybe philosophical.
The game is made with Twine, but includes full screen graphics, (very) simple animations and background music. It tells the story of a rabbit trying to understand why his desert island is not desert anymore.
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The writing is both witty and on occasion, crudely perverse. I've heard the graphics described as "Minecraft" and the simple cubic backgrounds and characters do resemble that game, but this also seems to be a parody of both FEZ and the ANIMAL CROSSING types of games which are filled with crocodiles named Crunchy and more is going on than you suspect. You're a bunny rabbit on a vision quest. Every animal, even in short appearances, has personality and a line you will probably remember, and the entire game plays in the self-aware jokey arena. It's not for everyone, especially if you don't like meta-snark, but I found it very worthwhile to see another thing that Twine is capable of, and I got a kick out of the animals arguing over their scientifically described behaviors.
I encountered one glitch where (Spoiler - click to show)I got stuck on one of the staticky "color of the sky" screens, and I hadn't used the save system. I don't know if it would have worked if I had since I played directly online, however, using my browser to go back and then forward again seemed to kick the HTML back in gear and the game proceeded. If it had not, I would have interpreted it as a strangely abrupt ending. The actual ending is slightly like that too. I thought "Am I done?" and had to wait a bit, and then I was. It fits the story pretty well though.
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PollsThe following polls include votes for (do not) forget:
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This is version 9 of this page, edited by lectronice on 24 April 2014 at 4:43pm. - View Update History - Edit This Page - Add a News Item