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18th Place - 4th Annual Interactive Fiction Competition (1998)
-- Carl Muckenhoupt
>VERBOSE -- Paul O'Brian's Interactive Fiction Page
CC is a dreamlike piece of work that starts out in a void and moves into a desert. Its landscape remains spare, and the meaning is never clarified at any point in the game. Things never make all that much sense, and even after the ending "revelation" I never felt like I had any more understanding of the game than I started out with. The author is aware of this, and says in the text included with the game "You probably won't understand what the game is about, but that's all right... I just wanted to write something that doesn't make much sense." Mission accomplished. Actually, that probably sounds like I hated the game, which I didn't at all. CC is rather evocative, and although I couldn't begin to offer an interpretation of what it means, it wasn't an unpleasant experience to wander through the game's strange desert artifacts.
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A surrealist game about your inner self, July 5, 2017
This game is has elements similar to Mikko's last game. Both games were written in a couple of weeks. It contains some juvenile bot non-explicit references to nudity.
I found it difficult to know what to do next, but the walkthrough was helpful. It has a very clever puzzle involving mutating words that accounts for many false attempts.
This is version 2 of this page, edited by Paul O'Brian on 7 May 2008 at 1:09pm. - View Update History - Edit This Page - Add a News Item