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A solid, no-frills, linear magic treasure cave jaunt, January 29, 2023by Andrew Schultz (Chicago) It's weird, stumbling on Adventuron late and still having a backlog of stuff I really want to see. I've seen writers' more mature works first, with the earlier ones coming later. All sorts of factors, then, blunt ambition. The new authoring system is tricky to learn, there aren't resources, parts of the syntax may not be ironed out, and maybe there aren't as many great shortcuts or examples yet. People just want to get a nice game out there. And in the case of SoM, Garry Francis did. And went on to even nicer. Was this review helpful to you? Yes No Remove vote | Add a comment
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