The Meteor, the Stone and a Long Glass of Sherbet

by Graham Nelson (as Angela M. Horns)

Cave crawl, Zorkian
1996

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>INVENTORY - Paul O'Brian writes about interactive fiction

I was very impressed with Sherbet, a highly inventive adventure which puts yet another imaginative spin on the Zork mythos. The game’s prose is at a very high level of quality, its world is very well-designed, and several aspects of the documentation (the context-sensitive hints and the diplomatic “briefing”) were very well done indeed. [...] Sherbet was a truly excellent piece of work — well-plotted with clever puzzles, a strong sense of unfolding narrative, and rife with the pleasures of revisiting an old friend in a new context.

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