Return to the game's main page
Reviews and Ratings
1-6 of 6
A meta-game about the role of PC and player, May 22, 2016
by MathBrushIn this game, the main character discovers that they have been paralyzed unless someone (the player) types them commands; they have become a sort of puppet.
The game explores the interaction between player and PC, while a mysterious voice gives dark quotes in the background.
The game is very descriptive and the writing is good, but eventually holes start showing up, and the puzzles can be very unintuitive and frustrating.
David Welbourn has an excellent walkthrough for this game.
Was this review helpful to you? Yes No
More Options| Add a comment
- E.K., May 29, 2012
- Sorrel, August 3, 2010
- Audiart (Davis, CA), January 8, 2009
- Martin Braun (Berlin, Germany), July 29, 2008
A short game that plays with various levels of simulation and fiction, including the relationship between player and player character in adventure games. Not as abstract as it sounds, though. The main character (an unsuccessful guitarist and programmer) has a definite outlook on life and bad science fiction. The different components of his reality do ultimately cohere, even if it isn't obvious from the outset how. Bizarre and only half serious.
-- Carl Muckenhoupt
1-6 of 6 | Return to game's main page