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nmtime.gam
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by David Welbourn

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Not Much Time

by Tyson Ibele

Fantasy
2002

About the Story

After a frantic and incoherent phone call from your Auntie, you've rushed over to her farmhouse to find out what's wrong. And when you do find her, you'll need to bring her a few things in order to fix the problem.


Game Details

Off-Site Reviews

>INVENTORY - Paul O'Brian writes about interactive fiction

This is fiction and interactivity at each other’s throats. As a player, I tend to be drawn more to story than puzzles, and consequently I was trying to cooperate with the demands of the story, but the interactivity roadblocked me from proceeding through the story until I had broken character rather thoroughly. Of course, it could be argued that in my desperation to find my aunt, I could reasonably be driven to tearing open her belongings, but really, I think I’d just call the police first. If only her house had a phone — so few IF houses do.
See the full review

Page Update History

  v.3: 08-May-2022 21:12 - Paul O'Brian (Current Version) - Edit Page - Normal View
Changed external review links
v.2: 23-Nov-2018 05:22 - David Welbourn
Changed description, download links
v.1: 16-Oct-2007 01:47 - IFDB
Created page