Good Games, Poor ParserRecommendations by tggdan3 (Michigan)
Games that you should just grit your teeth and try to complete, despite the poor parser, either because of great story or puzzles.
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1. Forbidden Castle, by Mercer Mayer (1984)
Average member rating: (2 ratings)
Doesn't use "I" for inventory (try "INV") and assumes you're speaking to NPCs when you make a mistake, but great writing and some tough puzzles.
2. Zork, by Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling (1979)
Average member rating: (27 ratings)
While the parser isn't THAT bad, there are plenty of guess ther verb moments that left me screaming- espeically considering a certain pool of liquid.
3. Nord and Bert Couldn't Make Head or Tail of It
by Jeff O'Neill
Average member rating: (45 ratings)
The parser basically consists of you typing in the right word at the right time- and each word is a play on words of some kind- a spoonerism or cliche... but interesting nonetheless.
4. Another Lifeless Planet and Me With No Beer, by Dennis Drew (1991)
Average member rating: (1 rating)
Old game. Still can't figure out how to restore a saved game. Multiple files, 2 word parser. Still haven't beat- but good conversational writing, and it's got me hooked.
by William Crowther and Donald Woods
Average member rating: (79 ratings)
Probably not fair to be on the list- as it was the FIRST If game and had to be the standard for future parsers, but still, it was the first.
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