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About the StoryIn financial difficulties, you go to meet with a neighbor during a party. However, he seems to be missing. Where could he be? And who are these mysterious party guests? Watch out for the police, they seem to be suspicious of you!
This was my entry in the 2002 8th Annual IF-Comp. While it had a few complimentary reviews, the vast majority of judges in the comp didn’t like it much. Oh, and the house in the game is a very close version of the house I lived in at the time, which isn’t the same house as the one in the Melbourne Beach game.
28th Place - 8th Annual Interactive Fiction Competition (2002)
6th Place - ADRIFT End Of Year Comp 2002
>VERBOSE -- Paul O'Brian's Interactive Fiction Page
Overall, APTM would be a seaworthy craft, but between the logic holes in its hull and the tsunamis of ADRIFT inadequacy, it sinks dismally fast.
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ADRIFT Forum, review by DavidW
A Party To Murder by DuoDave
DuoDave's entry for the 2002 IFComp, A Party To Murder is a thoughtful, well-written piece of interactive fiction which is nicely accessible from the word go. Indeed, most of the locations can be reached with a minimum of trouble. The puzzles lie in other directions.
Starting with an introduction which sets the feel of the game well, A Party To Murder comes across firstly as a straightforward murder mystery. Tony Ravine, the head of the local homeowners' association, has been hitting you, the player, with penalties and fines for years and his latest move is to put a lien on your house. A party thrown at Ravine's house seemed as good an opportunity as any to speak to him and get the matter sorted out. Only now you find yourself sitting in a police station being questioned in relation to Ravine's murder. Needless to say, things are not as they appear…
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There is a death. You want to learn more about it.
The game has some odd touches (some strong profanity from a goth, for intance), especially the fact that you go through every area of the house in front of the unhappy occupants and they don't stop you.
Otherwise, though, this is one of the best Adrift implementations I've seen.
This is version 5 of this page, edited by duodave on 4 January 2012 at 3:56pm. - View Update History - Edit This Page - Add a News Item