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Uncle Clem's Will.gblorb
A small mystery involving a will and an Uncle who disappeared seven years ago.
For all systems. To play, you'll need a glulx interpreter - visit Brass Lantern for download links.

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Uncle Clem's Will

by Tony Rudzki

Mystery
2020

(based on 3 ratings)
2 member reviews

About the Story

Seven years after the disappearance of your Uncle Clem, his attorney informs you that according to his will, you are heir to all that he owned, including a gold key, which is placed around your neck, hanging from a threadbare string.

Game Details

Language: English (en)
First Publication Date: June 10, 2020
Current Version: 1.0
License: Freeware
Development System: Inform 7
Forgiveness Rating: Merciful
IFID: 27DE037A-6483-487D-B4AA-6B63DF810D8B
TUID: x1494bewk9spz6v

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Member Reviews

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3 star:
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Number of Reviews: 2
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3 of 3 people found the following review helpful:
A somewhat buggy game about an old house and a giant mining complex, July 21, 2020
by MathBrush
Related reviews: about 2 hours
This game reminds me a bit of Old Jim's Convenience store from IFComp 2019. Both feature an old, abandoned structure underneath which is a large mining area.

This game is the author's first game, and the lack of beta testing shows. The interesting layout and rooms are negatively impacted by under-cluing and by exits which stop working once you use them and runtime errors.

My 5-point scale:
-Polish: This game is not polished.
+Descriptiveness: It is relatively descriptive
-Interactivity: Bugs cause quite a few problems
+Emotional impact: I found parts of it quite fun (like the result of using dynamite)
-Would I play again?

3 of 3 people found the following review helpful:
Frustrating examine hunt, June 27, 2020
This seems to be a game where you have to go from room to room examining everything. But the game doesn't follow the BENT rule (Bracket Every Notable Thing), so it often describes things that can't be examined.

In the living room, for example:

"You are standing in the Living Room, the heart of the home. The majority of the hardwood floor is covered with a worn carpet of a repetitive design. Dark wooden paneling line the walls, matched by equally dark baseboard, poorly joined in the corners. Simple furniture and few knick-knacks decorate this room. Uncle Clem seems to have lived a simple life, with the bare essentials"

You can't examine the floor, the carpet, the paneling, the furniture, or the knick-knacks, ("You can't see any such thing") but you must examine the baseboard.

The whole game is like this! I gave up after trying to examine everything I reasonably could in seven rooms and never finding anything that I would call a "puzzle" or even a goal.

Maybe hints would help?

Uncle Clem's Will on IFDB

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This is version 2 of this page, edited by GraySmoke on 16 June 2020 at 2:32pm. - View Update History - Edit This Page - Add a News Item