Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in.
Playlists and Wishlists
RSS FeedsNew member reviews
Updates to downloadable files
All updates to this page
About the StoryYou have come to the largest library in the Universe, a library so large that it takes up an entire planet, with the goal of finding a way to stop the Vashta Narada swarm that currently threatens your home world. You arrive to find the library deserted of humanoid life, though you sense that something is there....watching you....and perhaps trying to help you. You set off on what you presume to be one of the most challenging adventures of your lifetime. This story accompanies GC5DQM8 on geocaching.com.
Release 2 updates:
-Used Aaron Reed's BENT technique to add detail to the story world, and to allow for greater exploration.
-Removed a few misleading items from the game.
-Coded the cable car so the game understands 'enter cable car' as well as 'in' (and vice versa). Also removed a glitch which made the cable car portable.
Release 3 updates:
-Made Sector Tau Theta Puzzle significantly easier, to prevent frustration from being unable to catch the golden tome.
|Average Rating: |
Number of Reviews: 1
Write a review
4 of 4 people found the following review helpful:Potential For a Decent Inform Game, September 30, 2014
by Daemon Pyrate ( Optional. For example, "San Diego, California," "Barcelona, Spain")Release 1 is very roughly sketched. There are a lot of things missing. (The author needs to use Aaron A. Reed's BENT technique, Bracket Every Notable Thing.) "In" is used instead of "enter cable car". The main problem is that most things are undescribed. It's a good start. It just needs more work-- more objects, more description.
Was this review helpful to you? Yes No
More Options| View comments (4) - Add comment
This is version 8 of this page, edited by Gerynar on 5 February 2017 at 12:09pm. - View Update History - Edit This Page - Add a News Item