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About the StoryA weird but wonderful quasi-horror game.
ADRIFT Game Recommendations
[...] strange visions and bizarre actions are not entirely out of place during apocalyptic nights, nor is overwrought language. Undeniably, the game creates a powerful atmosphere. It is a tribute to the author's skills that, even using methods I dislike, he engaged my interest to the extent that I felt compelled to keep going to the walkthru to reach the conclusion. How often do you play a stigmatic anyway?
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Needless to say, I looked high and low for this walkthrough, but the website that hosts it no longer exists. Apparently no-one else commented on it in RGIF, either. So, I'm stuck with no way forward. What else is interesting about Panic?
It's written in ADRIFT, which usually sends me screaming the other direction. There is some purple prose (the altar, for instance), and it looks like the parser gets confused about parts of the organ. Besides that, the number of parser issues are so small that you'd be hard pressed to guess that ADRIFT was underneath it all.
The intro is a little strange, too, as it consists of sentences that scroll across the screen slowly. You must press a key to advance to the next sentence. On the Mac, only Spatterlight plays it correctly (MacScare doesn't work).
I wish I could say more, but unless you happened to get ahold of the walkthrough sometime in the past, you'd best leave Panic alone.
This is version 8 of this page, edited by Edward Lacey on 24 February 2013 at 7:49am. - View Update History - Edit This Page - Add a News Item